Difference between revisions of "2013 game night"
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7:30 setup | 7:30 setup | ||
7:45 start playing games! | 7:45 start playing games! | ||
− | 10: | + | 10:00 start winding down (don't start new games) |
− | + | 10:30 all done, turn off the lights | |
+ | |||
+ | |||
+ | I highly recommend that people walk in groups to get back to their respective lodgings. I'll ask folks still around at the end to help me clean up so we can walk back to the conference hotel | ||
+ | |||
+ | Please bring your badge with. (You don't need to wear it on the way, but that'll help us make sure everyone in the room is supposed to be there.) | ||
= Where = | = Where = | ||
− | We have a conference room at the UIC library (Richard J. Daley Library MC 234, 801 S. Morgan, Chicago) reserved for 7:30 on Tuesday the 11th. I'll try to show up at the lobby and hang out there for at about 7:15. I'll be the guy with a code4lib nametag and a box of games ;). Not sure how late we'll play, it looks like the library is open till 1:00am, but I suspect I will for now put a rough ending time of 11pm. | + | We have a conference room (1-470) at the UIC library (Richard J. Daley Library MC 234, 801 S. Morgan, Chicago) reserved for 7:30 on Tuesday the 11th. I'll try to show up at the lobby and hang out there for at about 7:15. I'll be the guy with a code4lib nametag and a box of games ;). Not sure how late we'll play, it looks like the library is open till 1:00am, but I suspect I will for now put a rough ending time of 11pm. |
(Note, there's also some discussion on Cards Against Humanity. I will try to make sure there's an alternative game, but I don't know if I want to prohibit any games. I would say though to remember to be respectful and courteous to those around you. I will probably be pondering this issue for a while) | (Note, there's also some discussion on Cards Against Humanity. I will try to make sure there's an alternative game, but I don't know if I want to prohibit any games. I would say though to remember to be respectful and courteous to those around you. I will probably be pondering this issue for a while) | ||
Line 22: | Line 27: | ||
Some notes: | Some notes: | ||
+ | |||
+ | Please bring your badge with. (You don't need to wear it on the way, but that'll help us make sure everyone in the room is supposed to be there.) | ||
+ | |||
We may have more people signed up for this night than there is space. Due to that, we're going to try to set up tables in the space that volunteers who aren't playing can also teach. Also, we may have to ask people to find somewhere else to play if we need overfill. We'll try to make a list of locations that might have tables and space that people can go to in walking distance. Also, given some of the constraints, I'm going to say two-player games can be added, but may ask them to move out to the overfill since it's a bit easier for two people to find a spot to play and it'll free up some room. We're going to have to play this by ear, my apologizes. I hope we can make this work! | We may have more people signed up for this night than there is space. Due to that, we're going to try to set up tables in the space that volunteers who aren't playing can also teach. Also, we may have to ask people to find somewhere else to play if we need overfill. We'll try to make a list of locations that might have tables and space that people can go to in walking distance. Also, given some of the constraints, I'm going to say two-player games can be added, but may ask them to move out to the overfill since it's a bit easier for two people to find a spot to play and it'll free up some room. We're going to have to play this by ear, my apologizes. I hope we can make this work! | ||
+ | |||
+ | To make the event flow smoother, we're going to have sign-ups for games at least to start with. Please, please sign up for a game. We'll be setting up games that have folks signed up and getting them seated first. Then we'll try to fill in spots or help set up folks who haven't signed up for a particular game. If you bought a game and know for sure you want to play it, add a slot below. We'll have signs on tables for the particular game slot so people can find the games. I'm still trying to decide on how we'll deal with games as they end and getting new games setup. (We'll probably have sign-up sheets at a table for future slots that people can sign up for) Look for more rules at the actual event ;). | ||
* If you can teach the game, put (T) after name | * If you can teach the game, put (T) after name | ||
* If you brought several games and are willing to teach them and not play, make a note on the bottom and we'll try to set them up near each other. | * If you brought several games and are willing to teach them and not play, make a note on the bottom and we'll try to set them up near each other. | ||
+ | * Please show up 5 minutes before the game starts. Otherwise you may find your seat has been given away. | ||
+ | * If you bought another copy of a game and it's already on the list and full, feel free to start another one. Add a number | ||
+ | * Signing up for a slot only commits you for one play of the game. In other words, if you signed up for the 7:45 RoboRally and it finishes at 8:30 and someone wants to play again, you don't have to ;). | ||
+ | |||
Format | Format | ||
− | == Game name (time it will start) == | + | == Game name (time it will start) [# if duplicate game in same slot] == |
description | description | ||
# foo | # foo | ||
Line 37: | Line 51: | ||
- any notes, like if you're will to teach and not play (don't put if you're planning on playing games) | - any notes, like if you're will to teach and not play (don't put if you're planning on playing games) | ||
+ | Clarifications: | ||
+ | You a | ||
== Hey, that's my fish! (7:45)== | == Hey, that's my fish! (7:45)== | ||
Line 48: | Line 64: | ||
== Time's Up! Title Recall (7:45)== | == Time's Up! Title Recall (7:45)== | ||
A mix of charades and Taboo. You'll start with a set of titles and the ability to give nearly unlimted clues and go through a series of tougher rounds until it's just charades. The same titles (literature, arts, music) are used from round to round, so you'll end up even developing your own language ;). Good party game that isn't as well know as it could be. http://www.boardgamegeek.com/boardgame/36553/times-up-title-recall | A mix of charades and Taboo. You'll start with a set of titles and the ability to give nearly unlimted clues and go through a series of tougher rounds until it's just charades. The same titles (literature, arts, music) are used from round to round, so you'll end up even developing your own language ;). Good party game that isn't as well know as it could be. http://www.boardgamegeek.com/boardgame/36553/times-up-title-recall | ||
− | # Heidi Frank (hf36@nyu.edu) - | + | # <s>Heidi Frank (hf36@nyu.edu)</s> - sorry, I won't make it after all :( |
− | # | + | # Megan O'Neill Kudzia (moneill@albion.edu) |
# | # | ||
# | # | ||
Line 60: | Line 76: | ||
Featured on the first season of the Tabletop show, http://www.youtube.com/watch?v=NMtlQxJeWvc. A nice game that's difficult to describe. You lay tiles that control your future path and try to avoid running into other folks http://www.boardgamegeek.com/boardgame/16992/tsuro! | Featured on the first season of the Tabletop show, http://www.youtube.com/watch?v=NMtlQxJeWvc. A nice game that's difficult to describe. You lay tiles that control your future path and try to avoid running into other folks http://www.boardgamegeek.com/boardgame/16992/tsuro! | ||
# Christie Peterson (have played before, but don't have game, so T if I can review rules quickly) | # Christie Peterson (have played before, but don't have game, so T if I can review rules quickly) | ||
− | # | + | # Emily Shaw |
− | # | + | # Christian Sarason (this game looks cool) |
# | # | ||
# | # | ||
Line 69: | Line 85: | ||
== No Thanks! (7:45) == | == No Thanks! (7:45) == | ||
A nice quick card game. Like golf, lowest score wins. http://boardgamegeek.com/boardgame/12942/no-thanks | A nice quick card game. Like golf, lowest score wins. http://boardgamegeek.com/boardgame/12942/no-thanks | ||
− | |||
# | # | ||
# | # | ||
Line 79: | Line 94: | ||
== Carcassone (7:45) == | == Carcassone (7:45) == | ||
The classic tile laying game. Build up a medieval town, http://boardgamegeek.com/boardgame/822/carcassonne | The classic tile laying game. Build up a medieval town, http://boardgamegeek.com/boardgame/822/carcassonne | ||
− | # | + | # Allan Berry |
# | # | ||
# | # | ||
Line 88: | Line 103: | ||
== Ticket to Ride (7:45) == | == Ticket to Ride (7:45) == | ||
Can you build up a network of trains to ensure you can reach all of your destination? Gather cards to build your lines. A nice game with a simple set of actions that builds up nicely. http://www.boardgamegeek.com/boardgame/9209/ticket-to-ride | Can you build up a network of trains to ensure you can reach all of your destination? Gather cards to build your lines. A nice game with a simple set of actions that builds up nicely. http://www.boardgamegeek.com/boardgame/9209/ticket-to-ride | ||
− | # | + | # Emily Lynema - I can give the general idea how to play |
− | # | + | # Cynthia Ng - in for at least 1 game |
# | # | ||
# | # | ||
Line 119: | Line 134: | ||
== RoboRally (7:45) == | == RoboRally (7:45) == | ||
Who's will be the first to get their robot to finish the race course while avoiding the endless pits and the lazer blasts of other robots. But you need to fill the robot's registers with his next five moves! http://boardgamegeek.com/boardgame/18/roborally | Who's will be the first to get their robot to finish the race course while avoiding the endless pits and the lazer blasts of other robots. But you need to fill the robot's registers with his next five moves! http://boardgamegeek.com/boardgame/18/roborally | ||
− | # | + | # Esmé Cowles (T) |
# | # | ||
# | # | ||
Line 163: | Line 178: | ||
# | # | ||
# | # | ||
+ | |||
+ | == Wandering Monster (7:45) == | ||
+ | Brave adventurers explore a dungeon maze and you compete with other fearsome monsters to eat the most of them. It's a movement tactics game with plenty of chances to throw obstacles at other players through card play. This is home brew so no link on BGG yet, but you can get some of the flavor from the project blog: http://gnomekeeper.blogspot.com. Good for 2-4 players so the designer can watch or play depending on interest. | ||
+ | # Alan Dyck (T) | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Race for the Galaxy (7:45) == | ||
+ | In the card game Race for the Galaxy, http://boardgamegeek.com/boardgame/28143/race-for-the-galaxy players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses. | ||
+ | |||
+ | # Robert Haschart (T) | ||
+ | # Demian Katz | ||
+ | # Sean Purcell | ||
+ | # Shawn kiewel | ||
+ | |||
+ | == Dominion (7:45) == | ||
+ | In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. http://boardgamegeek.com/boardgame/36218/dominion | ||
+ | |||
+ | I did not bring this game, however if there is interest, there is a free online web-based version of the game that includes the base game as well as all of the expansion sets. To go this route those interested will need to have a laptop. I will be able to Teach both the rules of the game as well and the mechanics of playing the game using the web-interface. | ||
+ | |||
+ | Info for Dominion at Lunch. Go to http://dominion.isotropic.org Select play without logging in. | ||
+ | Enter a nickname starting with c4l_ and select the lobby : Secret Chamber - meeting up with friends and Enter Lobby | ||
+ | |||
+ | For the first game select card selection constraints:(add row) | ||
+ | change the From: drop down to 10 select cards with tag: set=base | ||
+ | |||
+ | Select one or two or three other c4l_nickname players and click Propose Game With | ||
+ | when it asks you to approve card selection, select yes. | ||
+ | |||
+ | During play it shows your cards and the cards available for purchase. Click the +3$ to enter the "buy phase" and purchase a card. | ||
+ | After you have purchased action cards they will appear in your hand, and you merely click them to play them, but be sure to play all actions you want to play before proceeding to the buy phase. | ||
+ | |||
+ | See you in the Secret Chamber at lunch - Bob Haschart rh9ec at virginia dot edu | ||
+ | |||
+ | If people want to play in a co-located manner, I'm located in the second row in from of the podium. | ||
+ | |||
+ | |||
+ | # Rob Dumas | ||
+ | # Shawn Kiewel (c4l_smkiewel) | ||
+ | # Sean Purcell (c4l_SeanPurcell) | ||
+ | # Bob Haschart (c4l_haschart) | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Bang! (8:30) == | ||
+ | "The Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who is a merciless Outlaw, willing to kill him? If you want to find out, just draw (your cards)!" (From back of box) More at http://boardgamegeek.com/boardgame/30933/bang-the-bullet | ||
+ | |||
+ | # Ian Walls (only actually played once before, but I'm sure we can figure it out) | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | |||
+ | = Contact info = | ||
+ | |||
+ | Any questions? Contact jonathan (dot) gorman (at) gmail (dot) com. |
Latest revision as of 17:38, 13 February 2013
Game Night! Type of games might vary due to interest and what people bring. Looks like interest right now is mostly on light to mediumish games with a dash of abstracts ;).
Contents
- 1 Schedule
- 2 Where
- 3 Games
- 3.1 Game name (time it will start) [# if duplicate game in same slot]
- 3.2 Hey, that's my fish! (7:45)
- 3.3 Time's Up! Title Recall (7:45)
- 3.4 Tsuro (7:45)
- 3.5 No Thanks! (7:45)
- 3.6 Carcassone (7:45)
- 3.7 Ticket to Ride (7:45)
- 3.8 Bohnanza (7:45)
- 3.9 Wits & Wagers (7:45)
- 3.10 RoboRally (7:45)
- 3.11 Fluxx! (7:45)
- 3.12 Zombie Dice (7:45)
- 3.13 Kill Doctor Lucky (8:00)
- 3.14 Give Me The Brain! (9:00)
- 3.15 Wandering Monster (7:45)
- 3.16 Race for the Galaxy (7:45)
- 3.17 Dominion (7:45)
- 3.18 Bang! (8:30)
- 4 Contact info
Schedule
Tuesday night the 11th.
Rough Schedule:
7:30 setup 7:45 start playing games! 10:00 start winding down (don't start new games) 10:30 all done, turn off the lights
I highly recommend that people walk in groups to get back to their respective lodgings. I'll ask folks still around at the end to help me clean up so we can walk back to the conference hotel
Please bring your badge with. (You don't need to wear it on the way, but that'll help us make sure everyone in the room is supposed to be there.)
Where
We have a conference room (1-470) at the UIC library (Richard J. Daley Library MC 234, 801 S. Morgan, Chicago) reserved for 7:30 on Tuesday the 11th. I'll try to show up at the lobby and hang out there for at about 7:15. I'll be the guy with a code4lib nametag and a box of games ;). Not sure how late we'll play, it looks like the library is open till 1:00am, but I suspect I will for now put a rough ending time of 11pm.
(Note, there's also some discussion on Cards Against Humanity. I will try to make sure there's an alternative game, but I don't know if I want to prohibit any games. I would say though to remember to be respectful and courteous to those around you. I will probably be pondering this issue for a while)
Games
Some notes:
Please bring your badge with. (You don't need to wear it on the way, but that'll help us make sure everyone in the room is supposed to be there.)
We may have more people signed up for this night than there is space. Due to that, we're going to try to set up tables in the space that volunteers who aren't playing can also teach. Also, we may have to ask people to find somewhere else to play if we need overfill. We'll try to make a list of locations that might have tables and space that people can go to in walking distance. Also, given some of the constraints, I'm going to say two-player games can be added, but may ask them to move out to the overfill since it's a bit easier for two people to find a spot to play and it'll free up some room. We're going to have to play this by ear, my apologizes. I hope we can make this work!
To make the event flow smoother, we're going to have sign-ups for games at least to start with. Please, please sign up for a game. We'll be setting up games that have folks signed up and getting them seated first. Then we'll try to fill in spots or help set up folks who haven't signed up for a particular game. If you bought a game and know for sure you want to play it, add a slot below. We'll have signs on tables for the particular game slot so people can find the games. I'm still trying to decide on how we'll deal with games as they end and getting new games setup. (We'll probably have sign-up sheets at a table for future slots that people can sign up for) Look for more rules at the actual event ;).
- If you can teach the game, put (T) after name
- If you brought several games and are willing to teach them and not play, make a note on the bottom and we'll try to set them up near each other.
- Please show up 5 minutes before the game starts. Otherwise you may find your seat has been given away.
- If you bought another copy of a game and it's already on the list and full, feel free to start another one. Add a number
- Signing up for a slot only commits you for one play of the game. In other words, if you signed up for the 7:45 RoboRally and it finishes at 8:30 and someone wants to play again, you don't have to ;).
Format
Game name (time it will start) [# if duplicate game in same slot]
description
- foo
- bar
- number of "seats", set what feels good, doesn't have to be the highest limit of the tame
- any notes, like if you're will to teach and not play (don't put if you're planning on playing games)
Clarifications: You a
Hey, that's my fish! (7:45)
Simple rules, but challenging play. Try to pick up fish but as you do, the ice begins to separate! Can you get the most or will you end up stuck alone on a ice flow. Fairly quick game. http://www.boardgamegeek.com/boardgame/8203/hey-thats-my-fish
- Jon Gorman will be willing to teach even if he can't play. This means you might have to wait a little to start.
Time's Up! Title Recall (7:45)
A mix of charades and Taboo. You'll start with a set of titles and the ability to give nearly unlimted clues and go through a series of tougher rounds until it's just charades. The same titles (literature, arts, music) are used from round to round, so you'll end up even developing your own language ;). Good party game that isn't as well know as it could be. http://www.boardgamegeek.com/boardgame/36553/times-up-title-recall
-
Heidi Frank (hf36@nyu.edu)- sorry, I won't make it after all :( - Megan O'Neill Kudzia (moneill@albion.edu)
NOTE: This game requires even number of players - Jon Gorman will be willing to teach even if he can't play. This means you might have to wait a little to start.
Tsuro (7:45)
Featured on the first season of the Tabletop show, http://www.youtube.com/watch?v=NMtlQxJeWvc. A nice game that's difficult to describe. You lay tiles that control your future path and try to avoid running into other folks http://www.boardgamegeek.com/boardgame/16992/tsuro!
- Christie Peterson (have played before, but don't have game, so T if I can review rules quickly)
- Emily Shaw
- Christian Sarason (this game looks cool)
- Jon Gorman will be willing to teach even if he can't play. This means you might have to wait a little to start.
No Thanks! (7:45)
A nice quick card game. Like golf, lowest score wins. http://boardgamegeek.com/boardgame/12942/no-thanks
- Jon Gorman will be willing to teach even if he can't play. This means you might have to wait a little to start.
Carcassone (7:45)
The classic tile laying game. Build up a medieval town, http://boardgamegeek.com/boardgame/822/carcassonne
- Allan Berry
- Jon Gorman will be willing to teach even if he can't play. This means you might have to wait a little to start.
Ticket to Ride (7:45)
Can you build up a network of trains to ensure you can reach all of your destination? Gather cards to build your lines. A nice game with a simple set of actions that builds up nicely. http://www.boardgamegeek.com/boardgame/9209/ticket-to-ride
- Emily Lynema - I can give the general idea how to play
- Cynthia Ng - in for at least 1 game
- Jon Gorman will be willing to teach even if he can't play. This means you might have to wait a little to start.
Bohnanza (7:45)
A set collection card game with a twist! You need too keep the cards in a certain order in your hand! http://www.boardgamegeek.com/boardgame/11/bohnanza
- Jon Gorman will be willing to teach even if he can't play. This means you might have to wait a little to start.
- Christie Peterson is bringing this game and can play/coach if needed although it's been a while so I'll need to brush up on the rules!
Wits & Wagers (7:45)
A trivia game where you don't need to know the answer, but when to bet on who does! http://boardgamegeek.com/boardgame/20100/wits-wagers
- Jon Gorman will be willing to teach even if he can't play. This means you might have to wait a little to start.
RoboRally (7:45)
Who's will be the first to get their robot to finish the race course while avoiding the endless pits and the lazer blasts of other robots. But you need to fill the robot's registers with his next five moves! http://boardgamegeek.com/boardgame/18/roborally
- Esmé Cowles (T)
- Jon Gorman will be willing to teach even if he can't play. This means you might have to wait a little to start.
Fluxx! (7:45)
The rules of the game evolve as you play. An ever changing card game where you try to make the rules and goal match what objects you have in front of you. http://boardgamegeek.com/boardgame/258/fluxx
- Jon Gorman will be willing to teach even if he can't play. This means you might have to wait a little to start.
Zombie Dice (7:45)
Can you eat the most brains? Can you evade the shotguns the longest? Try this press your luck dice game to find out if you are the best zombie. http://boardgamegeek.com/boardgame/62871/zombie-dice
- Jon Gorman will be willing to teach even if he can't play. This means you might have to wait a little to start.
Kill Doctor Lucky (8:00)
Why do all mystery games start just after all the fun is over? Your objective in this board game: kill Doctor Lucky. I have to warn you, though, that Doctor Lucky is aptly named... http://boardgamegeek.com/boardgame/257/kill-doctor-lucky
- Becky Yoose - T
Give Me The Brain! (9:00)
Working fast food can be rough, Particularly when you're a graveyard shift zombie. Thankfully, you don't really need to be entirely there, except for some of the most challenging tasks. In that case, you better hope you can get your hands on some brains. A card game where you try to get rid of all the cards in your hand, but your fellow gamers will be also playing cards to make that more difficult. http://www.boardgamegeek.com/boardgame/176/give-me-the-brain
- Maura Byrne (T)
Wandering Monster (7:45)
Brave adventurers explore a dungeon maze and you compete with other fearsome monsters to eat the most of them. It's a movement tactics game with plenty of chances to throw obstacles at other players through card play. This is home brew so no link on BGG yet, but you can get some of the flavor from the project blog: http://gnomekeeper.blogspot.com. Good for 2-4 players so the designer can watch or play depending on interest.
- Alan Dyck (T)
Race for the Galaxy (7:45)
In the card game Race for the Galaxy, http://boardgamegeek.com/boardgame/28143/race-for-the-galaxy players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses.
- Robert Haschart (T)
- Demian Katz
- Sean Purcell
- Shawn kiewel
Dominion (7:45)
In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. http://boardgamegeek.com/boardgame/36218/dominion
I did not bring this game, however if there is interest, there is a free online web-based version of the game that includes the base game as well as all of the expansion sets. To go this route those interested will need to have a laptop. I will be able to Teach both the rules of the game as well and the mechanics of playing the game using the web-interface.
Info for Dominion at Lunch. Go to http://dominion.isotropic.org Select play without logging in. Enter a nickname starting with c4l_ and select the lobby : Secret Chamber - meeting up with friends and Enter Lobby
For the first game select card selection constraints:(add row) change the From: drop down to 10 select cards with tag: set=base
Select one or two or three other c4l_nickname players and click Propose Game With when it asks you to approve card selection, select yes.
During play it shows your cards and the cards available for purchase. Click the +3$ to enter the "buy phase" and purchase a card. After you have purchased action cards they will appear in your hand, and you merely click them to play them, but be sure to play all actions you want to play before proceeding to the buy phase.
See you in the Secret Chamber at lunch - Bob Haschart rh9ec at virginia dot edu
If people want to play in a co-located manner, I'm located in the second row in from of the podium.
- Rob Dumas
- Shawn Kiewel (c4l_smkiewel)
- Sean Purcell (c4l_SeanPurcell)
- Bob Haschart (c4l_haschart)
Bang! (8:30)
"The Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who is a merciless Outlaw, willing to kill him? If you want to find out, just draw (your cards)!" (From back of box) More at http://boardgamegeek.com/boardgame/30933/bang-the-bullet
- Ian Walls (only actually played once before, but I'm sure we can figure it out)
Contact info
Any questions? Contact jonathan (dot) gorman (at) gmail (dot) com.