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2016 Code4Lib Midwest Meeting

345 bytes added, 13:12, 5 July 2016
Presentations: gamification
'''Wrapping an Image Server in Proxy and Cache Blankets''' - Graham Hukill, Wayne State University:
Serving images can be a digital object repository's bread and butter, but can touch on logistical and policy complexities. By wrapping the Python based "Loris" image server in a homegrown proxy, and caching with Varnish, we've been able to improve our image delivery, while keeping stakeholders happy as well.
 
'''Library Gamification in Theory and Practice''' - Ken Irwin, Wittenberg University:
People have been talking for years about bringing gamification ideas into library projects. I will talk about some gamification basics, how I've implemented some of them on one project, and we can discuss other areas in which gamification could be employed.
===Lightning Talks===
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