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2015 Prepared Talk Proposals

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corrected spelling
GameSalad is a popular tool for developing mobile and desktop games with little actual programming. In this presentation, Stan Bogdanov breaks down the development process he followed while building [ mobiLit], a mobile app with the goal of being the first open-source gamified information literacy app to be used as part of a college-level information literacy curriculum. He will go through the basics of using GameSalad to create an app that can be easily customized by non-programmers and the instructional principles used to teach the material in a mobile medium. Stan will also go through two qualitative design studies he did on the app and discuss their results and the lessons learned from building mobiLit. The session will conclude with an overview of the next steps for the [ mobiLit project].
==The Impossible Search: Pulling data form from multiple unknown sources==
* Riley Childs, no official affiliation (currently a Senior in High School at Charlotte United Christian Academy), rchilds (AT)

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